Electronic Game Content
Development
TSSB-Recognized Skill Standards October
21, 2008
Background
These skill standards were developed in
2003 by the Washington State Board for
Community and Technical Colleges. They are
the result of the collaborative work of
industry, education, labor, and government.
Their development was facilitated by Lake
Washington Technical College through a
grant provided by the Washington State
Workforce Training and Education
Coordinating Board. The developers also
produced comprehensive industry-identified
curriculum modules for use by community and
technical colleges in their design of
curricula and assessment of industry
skills.
Importance to
Texas
According to a March 31, 2010 press
release from Governor Perry’s office
regarding the Game On! Texas Symposium,
Texas is home to more than 120 video game
development companies, the third highest
concentration of video game development
companies in the U.S. Texas developers
employ more than 3,500 employees and
annually spend more than $234.4 million in
the state.
In August, 2007, Governor Perry signed a
bill approving up to $22 million in
production incentives for the entertainment
sector, including video game companies.
According to Governor Perry’s keynote
remarks at the 2008 E3 convention, a game
company can qualify for up to $250,000 of
state money if they agree to spend it
in-state and employ mostly Texas residents
working on Texas projects. The grants were
recognized as a workforce opportunity -
that the incentives would stimulate growth
in the industry that would, in turn, create
a stronger demand for qualified
technicians. The grants are an important
statement of the growing economic impact of
the game development industry in Texas.
TSSB
Recognition
Several Texas-based representatives
of the game development industry, including
creative directors, studio directors, and
members of the International Game
Developers Association and the Digital
Media Council served on a subject matter
expert panel and reviewed the skill
standards, ensuring that the content was
still valid and current. The panel included
representatives from the following Texas
employers: Amaze Entertainment, Critical
Mass Entertainment, BioWare, and KingsIsle
Entertainment. The panel requested that the
TSSB recognize the Electronic Game Content
Development skill standards.
The TSSB recognized the skill standards at
its October 21, 2008 meeting.
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